﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DIMP_Libraries;
using bomberbide;

namespace bomberbode_server
{
    class updateMap:Message
    {
        private gameManager.typeCase[,] _Map;
        public gameManager.typeCase[,] Map
        {
            get { return _Map; }
            set { _Map = value; }
        }
        
    }
}
